To solve a mission, you'll have to analyze the territory, understand the routes of the guards, look out for surveillance-cameras and plan your procedure minutious. And even more important are your strategical and tactical abilities. So, you have some weapons - but you'll most of all use the silenced and/or sniper-weapons. You're a lonesome special agent who has to infiltrate enemy territory, recover critical data/material and stay invisible as long as possible. You will hate the developers for sending you the tenth time thru that forest, just because you were spotted by a single, lonesome patrol, taking a leak, or so. Upon release, the game received mixed reviews due to a number of shortcomings including poorly programmed A.I., lack of a mid-game save option, and the lack of multiplayer features. And you only have 3 saves left for each mission - and some levels are really big, with many very difficult, perfect-timing-dependend situations. I’m Going In) is a tactical first-person shooter video game developed by Innerloop Studios and released in December 2000 by Eidos Interactive. "Will I have to restart the WHOLE damn level again?". You'll find yourself lying on the ground between some trees, watching the enemy pass by and sqeezing your mouse because of the tension. Sneak, sneak, sneak and shoot from time to time. Forget about the story, forget about the mission - Project IGI 2 offers great, tense atmosphere with decent graphics and strategical and tactical depth.
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